Chrome SpecForce, another sequel to the Chrome series. In Chrome SpecForce your character's name is Bolt Logan, which is a very manly sort of name indeed, and functions as an accurate predictor for what the rest of this game is like. The story of the game isn’t one of its stronger sides as there aren’t any clips, inserts or even pictures to intrigue your imagination about the happening in the game. Most of the plot information you receive comes from some brief text on the loading screen before each mission. The SpecForce and Logan, that is you, are given a task to travel to a planet name Estrella. The word is going down that some kind of conflicts and riots are appearing on the planet. With arriving there the conflicts and riots escalate into a pre-war situation where they find a corporation that has been creating and training super soldiers and threatening the very existence of the planet. Bolt Logan and the SpecForce soldiers have to save the day by trudging through jungles and military bases to hack computers, blow up key structures, save prisoners, and so on. As the most of shooting games, you will be spending your time on foot, walking and running around and taking down enemies, but besides that there will be missions where you will have to hop on a speeder bike, pilot a huge mech, or man a turret to fend off aerial attacks. You will be also doing a lot of hacking in the game, as you will need to do that for opening doors, and inserting a couple of viruses that will cripple the system. The rest of the game is pretty much the same, as you will be doing lots of shooting and nothing else. The enemies don’t change almost at all, and after a while it will lead in a certain doze of monotony. As for the arsenal that is used in the game, there is a certain choice that you can use through the game. There’s a 9mm pistol, an assault rifle, shotgun, rocket launcher, grenades, and a few others. The effect that firing any of this guns isn’t as real as we can hear while playing other games of this type and the level of details for the weapons isn’t something to brag about. Another thing which you will certainly notice is that the shooting range of any of these weapons is the same and equal. So using a sniper rifle to take down an enemy that is on a long range for you, isn’t necessary as you can do it with the assault rifle. As a result, you can just about play through the entire game without ever bothering to pick up any other weapons. The inventory of the game is pretty much copy paste of the last edition, even if there isn’t anything wrong with it, it would be nice to see some changes. You can search the corpses of the people you kill to get items, and when you do so it brings up your inventory screen. You will definitely encounter other problems through the game like your team comrades getting in the way, that is in the line of fire, and the enemies that you try to take out are hidden so good you will definitely find yourself loading the last save and starting over from that point, as you have been shot down. There are a couple of power-ups through the game that you can use for better warfare made in a form of power armor. The Power Armor has four special functions that you can activate as long as your boost gauge is at least partially full. There are power shields, which make you take less damage; motive support, which makes you run slightly faster; camouflage, which makes you invisible; and neural boost, which acts just like slow motion. Overall SpecForce feels like a distinctly thin experience. You will have a couple of tight scenes with Logan and will definitely need repeating from the last checkpoint, but if you get hurt, the medic packs come in large number and they will get you through a lot of tight spots. If you are used to shooting games like COD, Halo, Kill Zone, this is definitely not your type, but if you looking for a time killer and something to try out just for fun maybe you will find something that you haven’t seen so far. Who knows…?