Picross puzzles fans here is something for you to test your brains on. With this sequel we have a trilogy of World Mosaics. In the past part you were saving Atlantis, but now there is another emergency. Our “victim” was sitting in a library reading books like any other member of the library, and stumbled upon a book about Fairy Tales. When the book was open it had dragged ‘you’ to a different dimension where the fairy tales need your help that is their characters. But before the story evolves there are those who now little or nothing about Picross puzzles. Each puzzle is pretty much the same, only the difference is in the difficulty. You get a grid that must be solved, and underneath the grid is a mosaic. On the top and left side of the grid you can find different numbers. The numbers give you clues about where to click in order to reveal part of the mosaic, better yet the numbers at the top and left sides of the grid indicate the number of blocks that need to be filled. For example, if a row says "3 1 2", you know you'll fill a group of three blocks in a row, a single block, and two blocks each separated by at least one space. Using these numbers you are then able to uncover parts of the mosaic with the right mouse click, and left click to uncover the empty tiles. Using this you will solve a row after row, and with that a column after column and in the end the entire mosaic. As said in the beginning the mosaics differ by the difficulty. You start off with a 5X5 grid and work your way up until you reach the 20X20 grid, for the real challenges. Now back to the story, in order to escape the book you have to find 12 magical emblems by playing through 12 different fairytales - such as Frog Prince, Cinderella, Little Red Riding Hood, and Hansel & Gretel - and helping the characters. With every mosaic finished you get a peak in the story. Every mosaic is themed with a fairy tale, and beneath the mosaic you will find pictures of items that are unique for a story. You begin every round with at least 1 hint so you can use that to get your board started. You can also earn more hints by filling the ink bottle. Earning more hints in a game can be useful of course, but those hint are valid only for that level in which you earn them. The game will get more and more difficult and filling the ink meter will get more difficult too, making you depend less on the hint system. The story isn’t something special but it will have you amused through the couple of first levels until it gets a bit tougher and making you break a sweat. As for the story telling in between, you can choose to skip it if you don’t feel like reading it. The game itself hasn’t been changes almost a bit. The games core structure can’t be changed when you think about it, just like in match. But the changes you will feel are for example in the length of the game. This game boasts more puzzles than its predecessors (125 to be exact, plus 100 extra puzzles that are unlocked when you finish the second story). As the game is a new release the game graphics is enhanced on a much higher level. Unluckily, the interface of the game doesn’t feel that it is made on a high level as the graphics of the game, and the tutorial is pretty weak, but luckily can be skipped. For the hardcore fans this is a dream come true, as they will be thrilled with the vast number of puzzles and in the combination with the beautiful graphics will ensure hours of fun for you to play.