Hidden object games are released all the time, and you can’t get to try them all out. Most of them are based almost on the same story, or the game play is pretty familiar to one you already played. What I mean it all leads to the same game in a couple of different versions. Luckily there are a couple of exclusions that are put off the context, but in a good way. The game is all about an event that should make a world record with the first women which would flew around the world on the length of the equator. With regular radio connection they could track their movement, and with only 7000 miles before the finish line suddenly radio went silent. There was no word from them and then a huge searching team was put together to search them including a huge number of US NAVY. There are a couple of theories how did they gone missing but none of them had facts or evidence to back those theories up. Such a mystery is a perfect case for to prove you are worthy to be a member of the Unsolved Mystery Club. As your first assignment you have to find a way to get into the Unsolved Mystery Warehouse. As you find your way you get familiar with the game through couple of different quick tutorials which explains all about the game you need to know. Once inside, you'll meet Henry Hudson, a bearded oddball who will oversee your mission, then its one more quickie tutorial and you're on your way. As this game is based on historical facts which are known and couple of theories you will investigate Amelia’s entire life, from the day she was born to her last flight when she has gone missing. There are a couple of segments in the game (or areas) and every area of the game contains 3 different locations. In each locations you are searching for all items (standard HOG), but what makes the difference from the rest is those three locations can’t be completed on a single turn. Even if you collect most of the items on a single locations you will find yourself unable to access other items, and the game will ‘tell’ you about it. You need to seek for a specific item that allows you to access this one. After searching for all items, including those that require other items like a saw for opening up a crate, you will have to search once more for the “Artifact”. The Artifact contains facts about Amelia’s life that are known, and that influence on your further investigation and the search, but searching for the artifact isn’t as searching for other items. Because it’s about one item that you don’t know how it looks like, your cursor becomes a Heat Seeker. You start searching through the whole screen by moving your mice and listening to the beep will it become faster, which means you are getting closer. Every section of the game gives additional information to Amelia’s life, like each section culminates in a 30s-style newsreel about Amelia and her many accomplishments, with lots of archival video, photographs and audio recordings. The game has also a couple of mini-games in between which can add a nice twist to the game as they are mostly flight simulations. To summary the game, we have a historical educational game which can learn us about important fact in history, yet combined with interesting content with nicely done graphics. The only flaw of this game is its length which is quite frankly very short. Is it because you get into the game too fast, or the game developer didn’t have enough material to create a longer game, I don’t know. We can only hope that the next edition will make up for this, while this kind of game gets in your veins very quick, and you’re stuck with it.