Microsoft's New $50 Adapter Makes Xbox One's Kinect Work on PC

Microsoft today announced a $50 adapter that will allow you to connect your Xbox One Kinect to your PC, providing you with a potential use for the device even if you don't have it connected to your console.

 

 

The adapter is now available through the Microsoft Store. Combined with the $150 price of a standalone Xbox One Kinect, that brings the total price ($200) in line with that of the standalone PC Kinect (the Kinect for Windows v2 sensor) that sells for $200. You'll get an equivalent experience no matter how you get Kinect hooked up to your computer, though you will need a USB 3.0 port and Windows 8 in order to make it happen.

Microsoft has also announced version 2.0 of the Kinect SDK for developers and, of more interest to consumers, the company is allowing third-party devs to deploy Kinect apps in the Windows Store for the first time. "We are delighted to enable you to bring more personal computing experiences that feature gesture control, body tracking, and object recognition to Windows customers around the world," Microsoft's Alex Kipman wrote in a blog post. And that kicks off today with apps like Yakit, which lets you animate still photos by speaking, and 3D Builder.

Microsoft's New $50 Adapter Makes Xbox One's Kinect Work on PC

2014-10-22

Microsoft today announced a $50 adapter that will allow you to connect your Xbox One Kinect to your PC, providing you with a potential use for the device even if you don't have it connected to your console.

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