Crossing the uncanny valley

Crossing the uncanny valley

Developers strive for realism, battling the "uncanny valley" effect seen in games like "LA Noire" & "Mass Effect: Andromeda". Advances in tech have seen improvements, with "Red Dead Redemption 2" & "The Last of Us Part II" showcasing near-realistic worlds, showcasing the industry's progress.

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What makes Liberty City so special

What makes Liberty City so special

In "GTA IV," Liberty City mirrors NYC's essence, from landmarks to eerie ambiance. Players navigate Niko Bellic's journey of crime in a depiction of urban isolation, amidst a lively yet haunting city. The game's narrative of betrayal and moral ambiguity intensifies the reflection of real urban life challenges.

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Accessibility: An Overlooked Necessity

Accessibility: An Overlooked Necessity

Naughty Dog elevates game accessibility in "The Last of Us Part II," offering comprehensive options for mobility and visual impairments, and promoting inclusivity in its narrative and characters, setting a new industry standard.

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Games with Terrible UIs

Games with Terrible UIs

Poor UI design can ruin game experiences. Notable bad UIs include Skyrim's cluttered menus, Anthem's overwhelming info screens, and Fallout 76's convoluted navigation. Streamlining interfaces and enhancing accessibility could improve player engagement and enjoyment.

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Movie Licensed Games: A Candid Exploration

Movie Licensed Games: A Candid Exploration

Exploring movie-licensed games: "GoldenEye 007" shines, "Catwoman" flops, "Spider-Man 2" impresses. Success varies in this mixed bag of potential and pitfalls.

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P.T.: A Haunting Prelude to Silence

P.T.: A Haunting Prelude to Silence

P.T., a horror classic and teaser for the canceled Silent Hills, captivated gamers in 2014 with its eerie atmosphere and intricate puzzles. Though it promised a horror revolution under Hideo Kojima and Guillermo del Toro, internal conflicts led Konami to cancel it, leaving fans mourning a missed masterpiece.

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Navigating the Toxic Wasteland, League Of Legends

Navigating the Toxic Wasteland, League Of Legends

League of Legends: a realm of toxicity and muted dreams, where insults, salt, and defeat fill the air. Amid stale champion designs and efforts to curb negativity, the game's charm lies in its shared victories and defeats. Cheers to its insufferable yet integral community.

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The World of Lost Media in Gaming

The World of Lost Media in Gaming

In the digital depths, "lost media" games like "Sad Satan" & "Polybius" intrigue with tales of horror and mind control, while others like "Thrill Kill" & "Sonic X-Treme" succumb to development woes, all fueling curiosity and longing for what might've been.

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The Resurgence of Roguelikes: A Journey into Unpredictable Worlds

The Resurgence of Roguelikes: A Journey into Unpredictable Worlds

Roguelike games, known for tough gameplay and permadeath, are booming, thanks to indie devs, streamers, and their inherent replayability. Titles like "The Binding of Isaac" highlight the genre's appeal, promising continued growth and innovation.

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Unveiling the Controversial Legacy of Rockstar's "Manhunt" Franchise

Unveiling the Controversial Legacy of Rockstar's "Manhunt" Franchise

Rockstar's "Manhunt" series, known for its gritty violence, sparked debates on censorship and morality since 2003. Its graphic content led to acclaim and controversy, challenging industry norms and ethical considerations in gaming.

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Purble Place
Purble Place

Purble Place is in fact, a suite of three computer games in one: Purble Pairs, Comfy Cakes, and Purble Shop. The games are developed by Oberon Games and included with every Microsoft Windows Vista edition and Win 7 edition.

Far Cry 4
Far Cry 4

In Far Cry 4, players find themselves in Kyrat, a breathtaking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles, and animals, players will write their own story across an exotic open-world landscape.

A Plea for a Good Iron Man Game
A Plea for a Good Iron Man Game

Iron Man games have struggled to match movie success, with issues like repetitive gameplay and technical problems. Future titles could benefit from a narrative-driven, open-world approach, letting players explore as Tony Stark/Iron Man, facing villains and personal challenges.