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Oblivion NPCs are comedy gold

Oblivion NPCs are comedy gold

In "The Elder Scrolls IV: Oblivion" (2006, Bethesda), NPC dialogue, from absurd threats to slapstick encounters, turns Cyrodiil into a comedy show, highlighting the game's humorous take on fantasy life.

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Peeling the layers of moral complexity in "Papers, Please

Peeling the layers of moral complexity in "Papers, Please

"Papers, Please" (2013) by Lucas Pope is a game set in dystopian Arstotzka where players, as border officers, face moral dilemmas balancing compassion with strict laws. It explores bureaucracy, immigration, and authoritarianism, pushing players to weigh their decisions' impacts amid a tense, atmospheric setting.

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Mad Max is criminally underrated

Mad Max is criminally underrated

Overlooked due to its release alongside MGS V, the Mad Max game is a hidden gem that excellently captures the essence of its film franchise with thrilling vehicular combat, immersive exploration, and a gripping narrative set in a post-apocalyptic wasteland.

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Why you should play Pathologic 2

Why you should play Pathologic 2

Released in 2019 by Ice-Pick Lodge, Pathologic 2 offers a survival horror experience in a plague-ridden town with a complex narrative and oppressive atmosphere, demanding player engagement and introspection.

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A Plea for a Good Iron Man Game

A Plea for a Good Iron Man Game

Iron Man games have struggled to match movie success, with issues like repetitive gameplay and technical problems. Future titles could benefit from a narrative-driven, open-world approach, letting players explore as Tony Stark/Iron Man, facing villains and personal challenges.

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Crossing the uncanny valley

Crossing the uncanny valley

Developers strive for realism, battling the "uncanny valley" effect seen in games like "LA Noire" & "Mass Effect: Andromeda". Advances in tech have seen improvements, with "Red Dead Redemption 2" & "The Last of Us Part II" showcasing near-realistic worlds, showcasing the industry's progress.

news red dead redemption 2 the last of us part ii la noire mass effect: andromeda team bondi
Ecco the Dolphin: Unlikely Frights Beneath the Waves

Ecco the Dolphin: Unlikely Frights Beneath the Waves

Unexpectedly haunting, "Ecco the Dolphin" (1992) melds whimsy with terror. Beyond its cheerful facade, the game offers a dark, existential journey with a spine-chilling soundtrack. Its daunting difficulty underscores themes of survival and fragility, marking a lasting industry impact.

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What makes Liberty City so special

What makes Liberty City so special

In "GTA IV," Liberty City mirrors NYC's essence, from landmarks to eerie ambiance. Players navigate Niko Bellic's journey of crime in a depiction of urban isolation, amidst a lively yet haunting city. The game's narrative of betrayal and moral ambiguity intensifies the reflection of real urban life challenges.

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Accessibility: An Overlooked Necessity

Accessibility: An Overlooked Necessity

Naughty Dog elevates game accessibility in "The Last of Us Part II," offering comprehensive options for mobility and visual impairments, and promoting inclusivity in its narrative and characters, setting a new industry standard.

news action naughty dog the last of us part ii accessibility inclusivity
Games with Terrible UIs

Games with Terrible UIs

Poor UI design can ruin game experiences. Notable bad UIs include Skyrim's cluttered menus, Anthem's overwhelming info screens, and Fallout 76's convoluted navigation. Streamlining interfaces and enhancing accessibility could improve player engagement and enjoyment.

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