War strategies come and go, but the ones that stay are rare. War strategies are probably the games with the toughest crowd, as to satisfy all the fans in this genre is almost mission impossible. Sure, every game has something that someone doesn’t like or it isn’t by their taste. But in strategy games, especially in war genre, you’ll find a lot of like-minded people. Sometimes it is because they are used to playing an interface from another game which suited them the most, but another case which happened here is the game manufactures just didn’t get the right recipe for the games interface or the game itself. Reading the reviews about this game, well not the gold version, you will notice the difference, but anyway here are some of the facts about the normal version and with the follow up of the gold versions features and improvements to see what you get with the Gold version. An abundance of bugs, poor documentation, and an awful interface are the main reasons why the first release of the game has failed in every aspect. Gamers just didn’t want to hear about it, but after sometimes the developers put some more effort in the games development. Still the game had a long way from being perfect, but some of the crucial errors and bugs in the game were fixed making it much more playable. Reviewing a game, similar to this one not so long ago, it didn’t have any tutorial at all, even if there were lots of patches and additional releases. The tutorial of this game, was far away from being able to explain every aspect of the game, but still it serves its cause and explains the basics of the game, and you can read about other advance parts which you should know, but some parts aren’t explained in a way they should have been. While it's fair to say that a game this deep is ‘supposed’ to encourage the player to discover certain things on their own, the manual just doesn't do enough to explain the unique requirements of naval war or to clearly distinguish between interception and reaction orders, and so you will be doing certain learning by yourself. Normally every game requires some level of experimenting, and this one is no exception too. You will need that experimenting if you’re going to learn about the impact of changing governments, or switching doctrines, or blockading an enemy. Using the interface of the game can be sometimes like a double edge sword. Mostly you’ll get it wright, but dragging and dropping your units around the map doesn't always work as accurately as it should. What begins as a minor aggravation grows into full on apoplexy when you start to try reassigning multiple detachments to new units. But everything isn’t black as it seems as when it comes to the combat scenes. When the battle preparations start, you will line up your military from top to bottom on your ground and then decide which of them and how many will go into the battle. It is always smart to leave a couple of them behind as reserve units just in case for back-up. Multiplayer is offered but only via direct IP connections. Certainly you will be able to find a couple of opponents, but with a little more of effort. Now this was all the previous release, and this is what has been improved and added with the Gold edition: A new north-south-oriented map with a more extravagant look, and of course additional graphic elements for the marine warfare; Battle Logs to read up on battles and an Army Roster to find out force composition; Stack, Army, and Fleet management window- New 1915 scenario that includes all theaters; War Plan and Diplomat management window now allows for administration of all leader powers in a single place. Those were the features of the game, here are some key features to the game: Played in alternating phases of issuing orders followed by simultaneous execution, with an original three-mode turn-base resolution; A large selection of Scenarios (10) and Campaigns (5); Eight playable major nations; dozens of different troops, planes, and ships; hundreds of military, economic, political, and technological events. Over 200 historical leaders with unique abilities- An original diplomatic system featuring ambassadors to send all over the world to alter the balance of power between the Entente (i.e. Allies) and the Central Powers- Organize armies, manage supply, produce munitions, recruits, and new weapons. Use sea and rail moves, and put the best leaders in command, if politics allow. Sustain your nation's will to fight!; Break the trench warfare deadlock by pursuing technological research or fighting the economic blockade; Play secret stratagems to influence the course of events with famous characters like Lawrence of Arabia, Mata Hari, Lenin, or the Red Baron; Playable via LAN or over the Internet in multiplayer mode for up to 4 players; When it comes to the game improvements there are significant improvements on the whole gameplay plan. You won’t have to be bothering with arranging pop-ups and the interface with them and their browsing is improved significantly. You have also a couple of quick shortcuts to the key elements and information that you might need on the game’s map, and not to mention that the AI of the game has been enhanced providing you with much more challenge that the normal edition. Every possible fix released for the game, including a couple of new ones providing additional stability to the game and even less crashes of the game. To summary the Gold edition is something that will certainly increase the number of players of this game as the bugs the interface and other key mistakes of the game are repaired or deleted and with this you are provided with a game in which you won’t be able to find a lot of things to complaint about like in the previous versions.