Battlefield 4 on the next-gen consoles goes on 60 FPS and supports 64 players in multiplayer

DICE has announced that the objectives have been achieved equally gaming experience on next-gen consoles as well as on better computers, through constant 60 frames per second and multiplayer for 64 players on the PS4 and Xbox One.

Journalists Eurogamer talked with the executive producer of Battlefield, Patrick Bach, asking questions that had a primary focus on the upcoming Battlefield 4th who for their portal said following:

"We are working on complicated game with many moving parts. We had to decide that - we'll do it at 60 frames per second. Everything else is secondary. Know that the game is great when you have 64 players in the match and destruction, and if we could thing that is has long been available on the PC to bring into the living room, would not that be great? over to the goal. owners of next-gen consoles will be able to experience a different level of chaos that they have never seen. "

"In 12V12AH can follow a few people, but only a few. Once in 32v32 match then it becomes difficult to keep track of the other team and then comes the feeling that the more things done in my distant surroundings, things that can not be influenced. This is an experience that we always like on consoles, without sacrificing a franchise basis. "

Are you looking forward to this news from DICE, or are more or less indifferent because they already plan to stay in your PC machine where your multiplayer with 64 players in Battlefield 4 already long been secured?

Battlefield 4 on the next-gen consoles goes on 60 FPS and supports 64 players in multiplayer

2013-01-01

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news games

DICE has announced that the objectives have been achieved equally gaming experience on next-gen consoles as well as on better computers, through constant 60 frames per second and multiplayer for 64 players on the PS4 and Xbox One.